QUESTION 3
[18 Marks]
a) Use the team project you worked on as part of this course reference. Answer the following
questions.
i) Identify any three (3) roles you played in the team project and highlight key activities
performed for each role.
(9)
ii) Why do you think the client is an important stakeholder in a multimedia development
project?
( 1)
iii) Testing and Evaluation should be an ongoing process in Multimedia Development Projects.
What happens after testing is completed and before handing over the product to the Client?
3)
b) A student prepared and gave a presentation in class. The presentation displays photographs but
permission was not granted.
i) State whether it was a fair use or not. Justify your argument.
(2)
c) Assume you decided to commercialise your multimedia product. What exclusive rights do you
have for your creative work? Use the Multimedia Team Project you completed as an example. (3)
Question 4
[15 Marks]
a) Explain how sound is represented on computers.
(4)
b) State the frequency range that can be heard by any human being.
(1)
c) Assume that you are recording a live performance (Mono) and you are using a sampling rate of 8,000Hz
and a sample resolution of 8 bits: What is the minimum file size that will be created for a 30-second
recording? Show your calculations and express your answer in bytes.
(5)
d) "Streamingis at odds with how the Internet works." Explain this statement.
(2)
e) Which broadcast television standard is used in Namibia?State the key features for this standard.
(3)
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